Deadplate

A fast-paced co-op cooking game with a cozy horror vibe.

Team up to prepare and serve dishes through skill-based mini-games where timing, precision and coordination are everything. From chopping and cooking to plating and serving, every action is hands on and satisfying, but easy to mess up under pressure.

This game was inspired by ‘Overcooked’ and ‘PlateUp!’.

Purpose

University Collaboration Project

Year

2026

Role

Project Leader

Secondary Role

Technical Designer

Click here to view on itch.io!

Project Overview:

Role: Project Leader

Secondary Role: Technical Designer

Communication: Microsoft Teams & in-person meetings

Engine Used: Unreal Engine 5

Platform: PC

My Contributions:

Role: Project Leader

  • Established team structure, workflows and project expectations

  • Led project pitch and coordinated feedback from industry professionals

  • Managed team communication, alignment and role distribution

  • Organised and ran public playtesting sessions and feedback reviews

  • Reduced scope and reprioritised tasks to meet deadlines

  • Coordinated final delivery, including trailer and itch.io page

Secondary Role: Technical Design

  • Developed core gameplay systems, including interaction and cooking mechanics

  • Implemented local multiplayer and base character systems

  • Built scalable architecture using base classes and data assets

  • Created UI systems, settings menu and core game loop features

  • Rebuilt and optimised systems for performance and multiplayer support

  • Debugged and polished gameplay through extensive bug fixing

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