Deadplate
A fast-paced co-op cooking game with a cozy horror vibe.
Team up to prepare and serve dishes through skill-based mini-games where timing, precision and coordination are everything. From chopping and cooking to plating and serving, every action is hands on and satisfying, but easy to mess up under pressure.
This game was inspired by ‘Overcooked’ and ‘PlateUp!’.
Purpose
University Collaboration Project
Year
2026
Role
Project Leader
Secondary Role
Technical Designer
Click here to view on itch.io!
Project Overview:
Role: Project Leader
Secondary Role: Technical Designer
Communication: Microsoft Teams & in-person meetings
Engine Used: Unreal Engine 5
Platform: PC
My Contributions:
Role: Project Leader
Established team structure, workflows and project expectations
Led project pitch and coordinated feedback from industry professionals
Managed team communication, alignment and role distribution
Organised and ran public playtesting sessions and feedback reviews
Reduced scope and reprioritised tasks to meet deadlines
Coordinated final delivery, including trailer and itch.io page
Secondary Role: Technical Design
Developed core gameplay systems, including interaction and cooking mechanics
Implemented local multiplayer and base character systems
Built scalable architecture using base classes and data assets
Created UI systems, settings menu and core game loop features
Rebuilt and optimised systems for performance and multiplayer support
Debugged and polished gameplay through extensive bug fixing