About

I’m a technical game developer currently pursuing a degree in Games Design at Staffordshire University, with a focus on visual scripting in Unreal Engine. I specialize in designing and implementing gameplay systems, tools, and mechanics that bridge creative ideas with practical execution. Passionate about game development from both a design and technical perspective, I enjoy solving complex problems and creating engaging, interactive experiences through efficient and scalable solutions.

Skills

  • Unreal Engine (Blueprint Visual Scripting)

  • Gameplay Systems Design

  • Intermediate UI Implementation (UMG)

  • Team Collaboration & Agile Development

  • Debugging & Optimization

  • Game Design Documentation

A picture of me during a media shoot with CeX!