About
Iām a technical game developer currently pursuing a degree in Games Design at Staffordshire University, with a focus on visual scripting in Unreal Engine. I specialize in designing and implementing gameplay systems, tools, and mechanics that bridge creative ideas with practical execution. Passionate about game development from both a design and technical perspective, I enjoy solving complex problems and creating engaging, interactive experiences through efficient and scalable solutions.
Skills
Unreal Engine (Blueprint Visual Scripting)
Gameplay Systems Design
Intermediate UI Implementation (UMG)
Team Collaboration & Agile Development
Debugging & Optimization
Game Design Documentation